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Pocket Physics v0.2 Print E-mail
Written by Jeanette Gordon   
Saturday, 05 January 2008

 

Tobias Weyand wrote: 

Pocket Physics

What's this?

I really like the idea of the popular minigame Crayon Physics: You draw an object on the screen and it instantly becomes physical and interacts with other objects. The first thing that sprung to my mind when seeing it was "This would be awesome on the DS!" And Pocket Physics is what I came up with after two weeks. It isn't really a game, but more of a physical construction kit for your pocket. You can design scenes freely by drawing things with the stylus. Things can be solid, like ramps and floors, or dynamic, like balls or boxes. Like in The Incredible Machine, you can reset the scene, change it, and start the simulation again. It's even more fun if you have a DS Motion, which can be used to control gravity!

Version History

v0.2 (2008-01-03)

  • Pins! Pin things to the background or pin two things together
  • Numerical fixes in Box2d => (Hopefully) better stability
  • Removed dynamic timestep adjustment => Subjectively slower, but more reproducible results
  • Standby mode

Download

pocketphysics.zip

box2d-1.4.3-ds.tgz

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Last Updated ( Saturday, 05 January 2008 )
 
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